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The Timer object is an app layout object found in the containers . 
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        Attributes
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The Attributes section includes the object name. 
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Name 
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Enter a name for the object. This is the name of the object as it will show in field chooser, the Navigation panel and other object lists. 
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        Behaviors
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The Behavior section lists possible events on the object that can prompt a behavior to run. 
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Timer Changes Field Data 
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This event occurs when timer data is collected.   
  
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Timer Starts 
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This event occurs when the timer begins. 
  
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Timer Ends 
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This event occurs when the timer reaches the end of its range. 
  
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Timer Makes Interval Step 
  
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This event occurs when an interval completes. 
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Timer is Created 
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This event occurs when a timer is created (usually as the result of a behavior). 
  
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        Settings
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The settings section includes timer settings and how it is started. 
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Timer Settings 
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Object 
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Details 
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Additional Information 
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Start 
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Enter the point when the timer starts (based on the interval settings). 
  
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End 
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Enter the point when the timer ends (based on the interval settings). 
  
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Interval 
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Enter the numeric value that represents an interval step. 
  
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[Interval Units] 
  
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Enter the time unit that comprises the interval. Options include Seconds or Minutes. 
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Direction 
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Choose whether the timer counts up or counts down. 
  
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Loop 
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Select this check box to set the timer to continuously loop. 
  
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Auto-start 
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None 
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Select this radio button if you do not want the timer to automatically start. 
  
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Start 
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Select this radio button to have the timer start automatically. 
  
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Continue 
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Select this radio button to have the timer restart automatically and run continuously. 
  
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        Style
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There are no style settings for the Timer object. 
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        Access
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There are no access settings for the Timer object 
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To return to the Timer object details CLICK HERE.
 
Return to: App Layout Objects